Uses of Class
jdk.incubator.vector.VectorMask
Packages that use VectorMask
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Uses of VectorMask in jdk.incubator.vector
Methods in jdk.incubator.vector that return VectorMaskModifier and TypeMethodDescriptionabstract VectorMask<E>
VectorMask.and(VectorMask<E> m)
Computes the logical intersection (asa&b
) between this mask and a second input mask.abstract VectorMask<E>
VectorMask.andNot(VectorMask<E> m)
Logically subtracts a second input mask from this mask (asa&~b
).abstract <F> VectorMask<F>
VectorMask.cast(VectorSpecies<F> species)
Converts this mask to a mask of the given species of element typeF
.abstract <F> VectorMask<F>
Checks that this mask applies to vectors with the given element type, and returns this mask unchanged.abstract <F> VectorMask<F>
VectorMask.check(VectorSpecies<F> species)
Checks that this mask has the given species, and returns this mask unchanged.abstract VectorMask<Byte>
ByteVector.compare(VectorOperators.Comparison op, byte e)
Tests this vector by comparing it with an input scalar, according to the given comparison operation.ByteVector.compare(VectorOperators.Comparison op, byte e, VectorMask<Byte> m)
Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Byte>
ByteVector.compare(VectorOperators.Comparison op, long e)
Tests this vector by comparing it with an input scalar, according to the given comparison operation.ByteVector.compare(VectorOperators.Comparison op, long e, VectorMask<Byte> m)
Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Byte>
ByteVector.compare(VectorOperators.Comparison op, Vector<Byte> v)
Tests this vector by comparing it with another input vector, according to the given comparison operation.ByteVector.compare(VectorOperators.Comparison op, Vector<Byte> v, VectorMask<Byte> m)
Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Double>
DoubleVector.compare(VectorOperators.Comparison op, double e)
Tests this vector by comparing it with an input scalar, according to the given comparison operation.DoubleVector.compare(VectorOperators.Comparison op, double e, VectorMask<Double> m)
Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Double>
DoubleVector.compare(VectorOperators.Comparison op, long e)
Tests this vector by comparing it with an input scalar, according to the given comparison operation.DoubleVector.compare(VectorOperators.Comparison op, long e, VectorMask<Double> m)
Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Double>
DoubleVector.compare(VectorOperators.Comparison op, Vector<Double> v)
Tests this vector by comparing it with another input vector, according to the given comparison operation.DoubleVector.compare(VectorOperators.Comparison op, Vector<Double> v, VectorMask<Double> m)
Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Float>
FloatVector.compare(VectorOperators.Comparison op, float e)
Tests this vector by comparing it with an input scalar, according to the given comparison operation.FloatVector.compare(VectorOperators.Comparison op, float e, VectorMask<Float> m)
Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Float>
FloatVector.compare(VectorOperators.Comparison op, long e)
Tests this vector by comparing it with an input scalar, according to the given comparison operation.FloatVector.compare(VectorOperators.Comparison op, long e, VectorMask<Float> m)
Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Float>
FloatVector.compare(VectorOperators.Comparison op, Vector<Float> v)
Tests this vector by comparing it with another input vector, according to the given comparison operation.FloatVector.compare(VectorOperators.Comparison op, Vector<Float> v, VectorMask<Float> m)
Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Integer>
IntVector.compare(VectorOperators.Comparison op, int e)
Tests this vector by comparing it with an input scalar, according to the given comparison operation.IntVector.compare(VectorOperators.Comparison op, int e, VectorMask<Integer> m)
Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Integer>
IntVector.compare(VectorOperators.Comparison op, long e)
Tests this vector by comparing it with an input scalar, according to the given comparison operation.IntVector.compare(VectorOperators.Comparison op, long e, VectorMask<Integer> m)
Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Integer>
IntVector.compare(VectorOperators.Comparison op, Vector<Integer> v)
Tests this vector by comparing it with another input vector, according to the given comparison operation.IntVector.compare(VectorOperators.Comparison op, Vector<Integer> v, VectorMask<Integer> m)
Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Long>
LongVector.compare(VectorOperators.Comparison op, long e)
Tests this vector by comparing it with an input scalar, according to the given comparison operation.LongVector.compare(VectorOperators.Comparison op, long e, VectorMask<Long> m)
Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Long>
LongVector.compare(VectorOperators.Comparison op, Vector<Long> v)
Tests this vector by comparing it with another input vector, according to the given comparison operation.LongVector.compare(VectorOperators.Comparison op, Vector<Long> v, VectorMask<Long> m)
Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Short>
ShortVector.compare(VectorOperators.Comparison op, long e)
Tests this vector by comparing it with an input scalar, according to the given comparison operation.ShortVector.compare(VectorOperators.Comparison op, long e, VectorMask<Short> m)
Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Short>
ShortVector.compare(VectorOperators.Comparison op, short e)
Tests this vector by comparing it with an input scalar, according to the given comparison operation.ShortVector.compare(VectorOperators.Comparison op, short e, VectorMask<Short> m)
Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Short>
ShortVector.compare(VectorOperators.Comparison op, Vector<Short> v)
Tests this vector by comparing it with another input vector, according to the given comparison operation.ShortVector.compare(VectorOperators.Comparison op, Vector<Short> v, VectorMask<Short> m)
Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<E>
Vector.compare(VectorOperators.Comparison op, long e)
Tests this vector by comparing it with an input scalar, according to the given comparison operation.abstract VectorMask<E>
Vector.compare(VectorOperators.Comparison op, long e, VectorMask<E> m)
Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<E>
Vector.compare(VectorOperators.Comparison op, Vector<E> v)
Tests this vector by comparing it with another input vector, according to the given comparison operation.abstract VectorMask<E>
Vector.compare(VectorOperators.Comparison op, Vector<E> v, VectorMask<E> m)
Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.ByteVector.eq(byte e)
Tests if this vector is equal to an input scalar.Tests if this vector is equal to another input vector.DoubleVector.eq(double e)
Tests if this vector is equal to an input scalar.Tests if this vector is equal to another input vector.FloatVector.eq(float e)
Tests if this vector is equal to an input scalar.Tests if this vector is equal to another input vector.IntVector.eq(int e)
Tests if this vector is equal to an input scalar.Tests if this vector is equal to another input vector.LongVector.eq(long e)
Tests if this vector is equal to an input scalar.Tests if this vector is equal to another input vector.ShortVector.eq(short e)
Tests if this vector is equal to an input scalar.Tests if this vector is equal to another input vector.abstract VectorMask<E>
Tests if this vector is equal to another input vector.abstract VectorMask<E>
VectorMask.eq(VectorMask<E> m)
Determines logical equivalence of this mask to a second input mask (as booleana==b
ora^~b
).static <E> VectorMask<E>
VectorMask.fromArray(VectorSpecies<E> species, boolean[] bits, int offset)
Loads a mask from aboolean
array starting at an offset.static <E> VectorMask<E>
VectorMask.fromLong(VectorSpecies<E> species, long bits)
Returns a mask where each lane is set or unset according to the bits in the given bitmask, starting with the least significant bit, and continuing up to the sign bit.static <E> VectorMask<E>
VectorMask.fromValues(VectorSpecies<E> species, boolean... bits)
Returns a mask where each lane is set or unset according to givenboolean
values.abstract VectorMask<E>
VectorMask.indexInRange(int offset, int limit)
Removes lanes numberedN
from this mask where the adjusted indexN+offset
, is not in the range[0..limit-1]
.VectorSpecies.indexInRange(int offset, int limit)
Returns a mask of this species where only the lanes at index N such that the adjusted indexN+offset
is in the range[0..limit-1]
are set.abstract VectorMask<E>
VectorShuffle.laneIsValid()
Find all lanes containing valid indexes (non-negative values) and return a mask where exactly those lanes are set.VectorSpecies.loadMask(boolean[] bits, int offset)
Returns a mask of this species where lane elements are initialized from the given array at the given offset.ByteVector.lt(byte e)
Tests if this vector is less than an input scalar.Tests if this vector is less than another input vector.DoubleVector.lt(double e)
Tests if this vector is less than an input scalar.Tests if this vector is less than another input vector.FloatVector.lt(float e)
Tests if this vector is less than an input scalar.Tests if this vector is less than another input vector.IntVector.lt(int e)
Tests if this vector is less than an input scalar.Tests if this vector is less than another input vector.LongVector.lt(long e)
Tests if this vector is less than an input scalar.Tests if this vector is less than another input vector.ShortVector.lt(short e)
Tests if this vector is less than an input scalar.Tests if this vector is less than another input vector.abstract VectorMask<E>
Tests if this vector is less than another input vector.abstract VectorMask<E>
Vector.maskAll(boolean bit)
Returns a mask of same species as this vector, where each lane is set or unset according to given single boolean, which is broadcast to all lanes.VectorSpecies.maskAll(boolean bit)
Returns a mask of this species, where each lane is set or unset according to given single boolean, which is broadcast to all lanes.abstract VectorMask<E>
VectorMask.not()
Logically negates this mask.abstract VectorMask<E>
VectorMask.or(VectorMask<E> m)
Computes the logical union (asa|b
) of this mask and a second input mask.abstract VectorMask<Byte>
ByteVector.test(VectorOperators.Test op)
Tests the lanes of this vector according to the given operation.ByteVector.test(VectorOperators.Test op, VectorMask<Byte> m)
Test selected lanes of this vector, according to the given operation.abstract VectorMask<Double>
DoubleVector.test(VectorOperators.Test op)
Tests the lanes of this vector according to the given operation.DoubleVector.test(VectorOperators.Test op, VectorMask<Double> m)
Test selected lanes of this vector, according to the given operation.abstract VectorMask<Float>
FloatVector.test(VectorOperators.Test op)
Tests the lanes of this vector according to the given operation.FloatVector.test(VectorOperators.Test op, VectorMask<Float> m)
Test selected lanes of this vector, according to the given operation.abstract VectorMask<Integer>
IntVector.test(VectorOperators.Test op)
Tests the lanes of this vector according to the given operation.IntVector.test(VectorOperators.Test op, VectorMask<Integer> m)
Test selected lanes of this vector, according to the given operation.abstract VectorMask<Long>
LongVector.test(VectorOperators.Test op)
Tests the lanes of this vector according to the given operation.LongVector.test(VectorOperators.Test op, VectorMask<Long> m)
Test selected lanes of this vector, according to the given operation.abstract VectorMask<Short>
ShortVector.test(VectorOperators.Test op)
Tests the lanes of this vector according to the given operation.ShortVector.test(VectorOperators.Test op, VectorMask<Short> m)
Test selected lanes of this vector, according to the given operation.abstract VectorMask<E>
Vector.test(VectorOperators.Test op)
Tests the lanes of this vector according to the given operation.abstract VectorMask<E>
Vector.test(VectorOperators.Test op, VectorMask<E> m)
Test selected lanes of this vector, according to the given operation.Methods in jdk.incubator.vector that return types with arguments of type VectorMaskModifier and TypeMethodDescriptionClass<? extends VectorMask<E>>
VectorSpecies.maskType()
Returns the vector mask type for this species.Methods in jdk.incubator.vector with parameters of type VectorMaskModifier and TypeMethodDescriptionByteVector.add(byte e, VectorMask<Byte> m)
Adds this vector to the broadcast of an input scalar, selecting lane elements controlled by a mask.ByteVector.add(Vector<Byte> v, VectorMask<Byte> m)
Adds this vector to a second input vector, selecting lanes under the control of a mask.DoubleVector.add(double e, VectorMask<Double> m)
Adds this vector to the broadcast of an input scalar, selecting lane elements controlled by a mask.DoubleVector.add(Vector<Double> v, VectorMask<Double> m)
Adds this vector to a second input vector, selecting lanes under the control of a mask.FloatVector.add(float e, VectorMask<Float> m)
Adds this vector to the broadcast of an input scalar, selecting lane elements controlled by a mask.FloatVector.add(Vector<Float> v, VectorMask<Float> m)
Adds this vector to a second input vector, selecting lanes under the control of a mask.IntVector.add(int e, VectorMask<Integer> m)
Adds this vector to the broadcast of an input scalar, selecting lane elements controlled by a mask.IntVector.add(Vector<Integer> v, VectorMask<Integer> m)
Adds this vector to a second input vector, selecting lanes under the control of a mask.LongVector.add(long e, VectorMask<Long> m)
Adds this vector to the broadcast of an input scalar, selecting lane elements controlled by a mask.LongVector.add(Vector<Long> v, VectorMask<Long> m)
Adds this vector to a second input vector, selecting lanes under the control of a mask.ShortVector.add(short e, VectorMask<Short> m)
Adds this vector to the broadcast of an input scalar, selecting lane elements controlled by a mask.ShortVector.add(Vector<Short> v, VectorMask<Short> m)
Adds this vector to a second input vector, selecting lanes under the control of a mask.Vector.add(Vector<E> v, VectorMask<E> m)
Adds this vector to a second input vector, selecting lanes under the control of a mask.abstract VectorMask<E>
VectorMask.and(VectorMask<E> m)
Computes the logical intersection (asa&b
) between this mask and a second input mask.abstract VectorMask<E>
VectorMask.andNot(VectorMask<E> m)
Logically subtracts a second input mask from this mask (asa&~b
).ByteVector.blend(byte e, VectorMask<Byte> m)
Replaces selected lanes of this vector with a scalar value under the control of a mask.ByteVector.blend(long e, VectorMask<Byte> m)
Replaces selected lanes of this vector with a scalar value under the control of a mask.abstract ByteVector
ByteVector.blend(Vector<Byte> v, VectorMask<Byte> m)
Replaces selected lanes of this vector with corresponding lanes from a second input vector under the control of a mask.DoubleVector.blend(double e, VectorMask<Double> m)
Replaces selected lanes of this vector with a scalar value under the control of a mask.DoubleVector.blend(long e, VectorMask<Double> m)
Replaces selected lanes of this vector with a scalar value under the control of a mask.abstract DoubleVector
DoubleVector.blend(Vector<Double> v, VectorMask<Double> m)
Replaces selected lanes of this vector with corresponding lanes from a second input vector under the control of a mask.FloatVector.blend(float e, VectorMask<Float> m)
Replaces selected lanes of this vector with a scalar value under the control of a mask.FloatVector.blend(long e, VectorMask<Float> m)
Replaces selected lanes of this vector with a scalar value under the control of a mask.abstract FloatVector
FloatVector.blend(Vector<Float> v, VectorMask<Float> m)
Replaces selected lanes of this vector with corresponding lanes from a second input vector under the control of a mask.IntVector.blend(int e, VectorMask<Integer> m)
Replaces selected lanes of this vector with a scalar value under the control of a mask.IntVector.blend(long e, VectorMask<Integer> m)
Replaces selected lanes of this vector with a scalar value under the control of a mask.abstract IntVector
IntVector.blend(Vector<Integer> v, VectorMask<Integer> m)
Replaces selected lanes of this vector with corresponding lanes from a second input vector under the control of a mask.LongVector.blend(long e, VectorMask<Long> m)
Replaces selected lanes of this vector with a scalar value under the control of a mask.abstract LongVector
LongVector.blend(Vector<Long> v, VectorMask<Long> m)
Replaces selected lanes of this vector with corresponding lanes from a second input vector under the control of a mask.ShortVector.blend(long e, VectorMask<Short> m)
Replaces selected lanes of this vector with a scalar value under the control of a mask.ShortVector.blend(short e, VectorMask<Short> m)
Replaces selected lanes of this vector with a scalar value under the control of a mask.abstract ShortVector
ShortVector.blend(Vector<Short> v, VectorMask<Short> m)
Replaces selected lanes of this vector with corresponding lanes from a second input vector under the control of a mask.Vector.blend(long e, VectorMask<E> m)
Replaces selected lanes of this vector with a scalar value under the control of a mask.Vector.blend(Vector<E> v, VectorMask<E> m)
Replaces selected lanes of this vector with corresponding lanes from a second input vector under the control of a mask.ByteVector.compare(VectorOperators.Comparison op, byte e, VectorMask<Byte> m)
Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.ByteVector.compare(VectorOperators.Comparison op, long e, VectorMask<Byte> m)
Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.ByteVector.compare(VectorOperators.Comparison op, Vector<Byte> v, VectorMask<Byte> m)
Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.DoubleVector.compare(VectorOperators.Comparison op, double e, VectorMask<Double> m)
Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.DoubleVector.compare(VectorOperators.Comparison op, long e, VectorMask<Double> m)
Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.DoubleVector.compare(VectorOperators.Comparison op, Vector<Double> v, VectorMask<Double> m)
Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.FloatVector.compare(VectorOperators.Comparison op, float e, VectorMask<Float> m)
Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.FloatVector.compare(VectorOperators.Comparison op, long e, VectorMask<Float> m)
Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.FloatVector.compare(VectorOperators.Comparison op, Vector<Float> v, VectorMask<Float> m)
Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.IntVector.compare(VectorOperators.Comparison op, int e, VectorMask<Integer> m)
Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.IntVector.compare(VectorOperators.Comparison op, long e, VectorMask<Integer> m)
Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.IntVector.compare(VectorOperators.Comparison op, Vector<Integer> v, VectorMask<Integer> m)
Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.LongVector.compare(VectorOperators.Comparison op, long e, VectorMask<Long> m)
Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.LongVector.compare(VectorOperators.Comparison op, Vector<Long> v, VectorMask<Long> m)
Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.ShortVector.compare(VectorOperators.Comparison op, long e, VectorMask<Short> m)
Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.ShortVector.compare(VectorOperators.Comparison op, short e, VectorMask<Short> m)
Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.ShortVector.compare(VectorOperators.Comparison op, Vector<Short> v, VectorMask<Short> m)
Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<E>
Vector.compare(VectorOperators.Comparison op, long e, VectorMask<E> m)
Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<E>
Vector.compare(VectorOperators.Comparison op, Vector<E> v, VectorMask<E> m)
Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.ByteVector.div(byte e, VectorMask<Byte> m)
Divides this vector by the broadcast of an input scalar, selecting lane elements controlled by a mask.ByteVector.div(Vector<Byte> v, VectorMask<Byte> m)
Divides this vector by a second input vector under the control of a mask.DoubleVector.div(double e, VectorMask<Double> m)
Divides this vector by the broadcast of an input scalar, selecting lane elements controlled by a mask.DoubleVector.div(Vector<Double> v, VectorMask<Double> m)
Divides this vector by a second input vector under the control of a mask.FloatVector.div(float e, VectorMask<Float> m)
Divides this vector by the broadcast of an input scalar, selecting lane elements controlled by a mask.FloatVector.div(Vector<Float> v, VectorMask<Float> m)
Divides this vector by a second input vector under the control of a mask.IntVector.div(int e, VectorMask<Integer> m)
Divides this vector by the broadcast of an input scalar, selecting lane elements controlled by a mask.IntVector.div(Vector<Integer> v, VectorMask<Integer> m)
Divides this vector by a second input vector under the control of a mask.LongVector.div(long e, VectorMask<Long> m)
Divides this vector by the broadcast of an input scalar, selecting lane elements controlled by a mask.LongVector.div(Vector<Long> v, VectorMask<Long> m)
Divides this vector by a second input vector under the control of a mask.ShortVector.div(short e, VectorMask<Short> m)
Divides this vector by the broadcast of an input scalar, selecting lane elements controlled by a mask.ShortVector.div(Vector<Short> v, VectorMask<Short> m)
Divides this vector by a second input vector under the control of a mask.Vector.div(Vector<E> v, VectorMask<E> m)
Divides this vector by a second input vector under the control of a mask.abstract VectorMask<E>
VectorMask.eq(VectorMask<E> m)
Determines logical equivalence of this mask to a second input mask (as booleana==b
ora^~b
).static ByteVector
ByteVector.fromArray(VectorSpecies<Byte> species, byte[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Byte> m)
Gathers a new vector composed of elements from an array of typebyte[]
, under the control of a mask, and using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.static ByteVector
ByteVector.fromArray(VectorSpecies<Byte> species, byte[] a, int offset, VectorMask<Byte> m)
Loads a vector from an array of typebyte[]
starting at an offset and using a mask.static DoubleVector
DoubleVector.fromArray(VectorSpecies<Double> species, double[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Double> m)
Gathers a new vector composed of elements from an array of typedouble[]
, under the control of a mask, and using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.static DoubleVector
DoubleVector.fromArray(VectorSpecies<Double> species, double[] a, int offset, VectorMask<Double> m)
Loads a vector from an array of typedouble[]
starting at an offset and using a mask.static FloatVector
FloatVector.fromArray(VectorSpecies<Float> species, float[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Float> m)
Gathers a new vector composed of elements from an array of typefloat[]
, under the control of a mask, and using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.static FloatVector
FloatVector.fromArray(VectorSpecies<Float> species, float[] a, int offset, VectorMask<Float> m)
Loads a vector from an array of typefloat[]
starting at an offset and using a mask.static IntVector
IntVector.fromArray(VectorSpecies<Integer> species, int[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Integer> m)
Gathers a new vector composed of elements from an array of typeint[]
, under the control of a mask, and using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.static IntVector
IntVector.fromArray(VectorSpecies<Integer> species, int[] a, int offset, VectorMask<Integer> m)
Loads a vector from an array of typeint[]
starting at an offset and using a mask.static LongVector
LongVector.fromArray(VectorSpecies<Long> species, long[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Long> m)
Gathers a new vector composed of elements from an array of typelong[]
, under the control of a mask, and using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.static LongVector
LongVector.fromArray(VectorSpecies<Long> species, long[] a, int offset, VectorMask<Long> m)
Loads a vector from an array of typelong[]
starting at an offset and using a mask.static ShortVector
ShortVector.fromArray(VectorSpecies<Short> species, short[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Short> m)
Gathers a new vector composed of elements from an array of typeshort[]
, under the control of a mask, and using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.static ShortVector
ShortVector.fromArray(VectorSpecies<Short> species, short[] a, int offset, VectorMask<Short> m)
Loads a vector from an array of typeshort[]
starting at an offset and using a mask.static ByteVector
ByteVector.fromByteArray(VectorSpecies<Byte> species, byte[] a, int offset, ByteOrder bo, VectorMask<Byte> m)
Loads a vector from a byte array starting at an offset and using a mask.static DoubleVector
DoubleVector.fromByteArray(VectorSpecies<Double> species, byte[] a, int offset, ByteOrder bo, VectorMask<Double> m)
Loads a vector from a byte array starting at an offset and using a mask.static FloatVector
FloatVector.fromByteArray(VectorSpecies<Float> species, byte[] a, int offset, ByteOrder bo, VectorMask<Float> m)
Loads a vector from a byte array starting at an offset and using a mask.static IntVector
IntVector.fromByteArray(VectorSpecies<Integer> species, byte[] a, int offset, ByteOrder bo, VectorMask<Integer> m)
Loads a vector from a byte array starting at an offset and using a mask.static LongVector
LongVector.fromByteArray(VectorSpecies<Long> species, byte[] a, int offset, ByteOrder bo, VectorMask<Long> m)
Loads a vector from a byte array starting at an offset and using a mask.static ShortVector
ShortVector.fromByteArray(VectorSpecies<Short> species, byte[] a, int offset, ByteOrder bo, VectorMask<Short> m)
Loads a vector from a byte array starting at an offset and using a mask.static ByteVector
ByteVector.fromByteBuffer(VectorSpecies<Byte> species, ByteBuffer bb, int offset, ByteOrder bo, VectorMask<Byte> m)
Loads a vector from a byte buffer starting at an offset into the byte buffer and using a mask.static DoubleVector
DoubleVector.fromByteBuffer(VectorSpecies<Double> species, ByteBuffer bb, int offset, ByteOrder bo, VectorMask<Double> m)
Loads a vector from a byte buffer starting at an offset into the byte buffer and using a mask.static FloatVector
FloatVector.fromByteBuffer(VectorSpecies<Float> species, ByteBuffer bb, int offset, ByteOrder bo, VectorMask<Float> m)
Loads a vector from a byte buffer starting at an offset into the byte buffer and using a mask.static IntVector
IntVector.fromByteBuffer(VectorSpecies<Integer> species, ByteBuffer bb, int offset, ByteOrder bo, VectorMask<Integer> m)
Loads a vector from a byte buffer starting at an offset into the byte buffer and using a mask.static LongVector
LongVector.fromByteBuffer(VectorSpecies<Long> species, ByteBuffer bb, int offset, ByteOrder bo, VectorMask<Long> m)
Loads a vector from a byte buffer starting at an offset into the byte buffer and using a mask.static ShortVector
ShortVector.fromByteBuffer(VectorSpecies<Short> species, ByteBuffer bb, int offset, ByteOrder bo, VectorMask<Short> m)
Loads a vector from a byte buffer starting at an offset into the byte buffer and using a mask.void
ByteVector.intoArray(byte[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Byte> m)
Scatters this vector into an array of typebyte[]
, under the control of a mask, and using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.void
ByteVector.intoArray(byte[] a, int offset, VectorMask<Byte> m)
Stores this vector into an array ofbyte
starting at offset and using a mask.void
DoubleVector.intoArray(double[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Double> m)
Scatters this vector into an array of typedouble[]
, under the control of a mask, and using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.void
DoubleVector.intoArray(double[] a, int offset, VectorMask<Double> m)
Stores this vector into an array ofdouble
starting at offset and using a mask.void
FloatVector.intoArray(float[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Float> m)
Scatters this vector into an array of typefloat[]
, under the control of a mask, and using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.void
FloatVector.intoArray(float[] a, int offset, VectorMask<Float> m)
Stores this vector into an array offloat
starting at offset and using a mask.void
IntVector.intoArray(int[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Integer> m)
Scatters this vector into an array of typeint[]
, under the control of a mask, and using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.void
IntVector.intoArray(int[] a, int offset, VectorMask<Integer> m)
Stores this vector into an array ofint
starting at offset and using a mask.void
LongVector.intoArray(long[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Long> m)
Scatters this vector into an array of typelong[]
, under the control of a mask, and using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.void
LongVector.intoArray(long[] a, int offset, VectorMask<Long> m)
Stores this vector into an array oflong
starting at offset and using a mask.void
ShortVector.intoArray(short[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Short> m)
Scatters this vector into an array of typeshort[]
, under the control of a mask, and using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.void
ShortVector.intoArray(short[] a, int offset, VectorMask<Short> m)
Stores this vector into an array ofshort
starting at offset and using a mask.void
ByteVector.intoByteArray(byte[] a, int offset, ByteOrder bo, VectorMask<Byte> m)
Stores this vector into a byte array starting at an offset using explicit byte order and a mask.void
DoubleVector.intoByteArray(byte[] a, int offset, ByteOrder bo, VectorMask<Double> m)
Stores this vector into a byte array starting at an offset using explicit byte order and a mask.void
FloatVector.intoByteArray(byte[] a, int offset, ByteOrder bo, VectorMask<Float> m)
Stores this vector into a byte array starting at an offset using explicit byte order and a mask.void
IntVector.intoByteArray(byte[] a, int offset, ByteOrder bo, VectorMask<Integer> m)
Stores this vector into a byte array starting at an offset using explicit byte order and a mask.void
LongVector.intoByteArray(byte[] a, int offset, ByteOrder bo, VectorMask<Long> m)
Stores this vector into a byte array starting at an offset using explicit byte order and a mask.void
ShortVector.intoByteArray(byte[] a, int offset, ByteOrder bo, VectorMask<Short> m)
Stores this vector into a byte array starting at an offset using explicit byte order and a mask.abstract void
Vector.intoByteArray(byte[] a, int offset, ByteOrder bo, VectorMask<E> m)
Stores this vector into a byte array starting at an offset using explicit byte order and a mask.void
ByteVector.intoByteBuffer(ByteBuffer bb, int offset, ByteOrder bo, VectorMask<Byte> m)
Stores this vector into a byte buffer starting at an offset using explicit byte order and a mask.void
DoubleVector.intoByteBuffer(ByteBuffer bb, int offset, ByteOrder bo, VectorMask<Double> m)
Stores this vector into a byte buffer starting at an offset using explicit byte order and a mask.void
FloatVector.intoByteBuffer(ByteBuffer bb, int offset, ByteOrder bo, VectorMask<Float> m)
Stores this vector into a byte buffer starting at an offset using explicit byte order and a mask.void
IntVector.intoByteBuffer(ByteBuffer bb, int offset, ByteOrder bo, VectorMask<Integer> m)
Stores this vector into a byte buffer starting at an offset using explicit byte order and a mask.void
LongVector.intoByteBuffer(ByteBuffer bb, int offset, ByteOrder bo, VectorMask<Long> m)
Stores this vector into a byte buffer starting at an offset using explicit byte order and a mask.void
ShortVector.intoByteBuffer(ByteBuffer bb, int offset, ByteOrder bo, VectorMask<Short> m)
Stores this vector into a byte buffer starting at an offset using explicit byte order and a mask.abstract void
Vector.intoByteBuffer(ByteBuffer bb, int offset, ByteOrder bo, VectorMask<E> m)
Stores this vector into a byte buffer starting at an offset using explicit byte order and a mask.ByteVector.lanewise(VectorOperators.Binary op, byte e, VectorMask<Byte> m)
Combines the lane values of this vector with the value of a broadcast scalar, with selection of lane elements controlled by a mask.ByteVector.lanewise(VectorOperators.Binary op, long e, VectorMask<Byte> m)
Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.ByteVector.lanewise(VectorOperators.Binary op, Vector<Byte> v, VectorMask<Byte> m)
Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.ByteVector.lanewise(VectorOperators.Ternary op, byte e1, byte e2, VectorMask<Byte> m)
Combines the lane values of this vector with the values of two broadcast scalars, with selection of lane elements controlled by a mask.ByteVector.lanewise(VectorOperators.Ternary op, byte e1, Vector<Byte> v2, VectorMask<Byte> m)
Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.ByteVector.lanewise(VectorOperators.Ternary op, Vector<Byte> v1, byte e2, VectorMask<Byte> m)
Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.ByteVector.lanewise(VectorOperators.Ternary op, Vector<Byte> v1, Vector<Byte> v2, VectorMask<Byte> m)
Combines the corresponding lane values of this vector with the lanes of a second and a third input vector, with selection of lane elements controlled by a mask.ByteVector.lanewise(VectorOperators.Unary op, VectorMask<Byte> m)
Operates on the lane values of this vector, with selection of lane elements controlled by a mask.DoubleVector.lanewise(VectorOperators.Binary op, double e, VectorMask<Double> m)
Combines the lane values of this vector with the value of a broadcast scalar, with selection of lane elements controlled by a mask.DoubleVector.lanewise(VectorOperators.Binary op, long e, VectorMask<Double> m)
Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.DoubleVector.lanewise(VectorOperators.Binary op, Vector<Double> v, VectorMask<Double> m)
Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.DoubleVector.lanewise(VectorOperators.Ternary op, double e1, double e2, VectorMask<Double> m)
Combines the lane values of this vector with the values of two broadcast scalars, with selection of lane elements controlled by a mask.DoubleVector.lanewise(VectorOperators.Ternary op, double e1, Vector<Double> v2, VectorMask<Double> m)
Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.DoubleVector.lanewise(VectorOperators.Ternary op, Vector<Double> v1, double e2, VectorMask<Double> m)
Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.DoubleVector.lanewise(VectorOperators.Ternary op, Vector<Double> v1, Vector<Double> v2, VectorMask<Double> m)
Combines the corresponding lane values of this vector with the lanes of a second and a third input vector, with selection of lane elements controlled by a mask.DoubleVector.lanewise(VectorOperators.Unary op, VectorMask<Double> m)
Operates on the lane values of this vector, with selection of lane elements controlled by a mask.FloatVector.lanewise(VectorOperators.Binary op, float e, VectorMask<Float> m)
Combines the lane values of this vector with the value of a broadcast scalar, with selection of lane elements controlled by a mask.FloatVector.lanewise(VectorOperators.Binary op, long e, VectorMask<Float> m)
Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.FloatVector.lanewise(VectorOperators.Binary op, Vector<Float> v, VectorMask<Float> m)
Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.FloatVector.lanewise(VectorOperators.Ternary op, float e1, float e2, VectorMask<Float> m)
Combines the lane values of this vector with the values of two broadcast scalars, with selection of lane elements controlled by a mask.FloatVector.lanewise(VectorOperators.Ternary op, float e1, Vector<Float> v2, VectorMask<Float> m)
Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.FloatVector.lanewise(VectorOperators.Ternary op, Vector<Float> v1, float e2, VectorMask<Float> m)
Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.FloatVector.lanewise(VectorOperators.Ternary op, Vector<Float> v1, Vector<Float> v2, VectorMask<Float> m)
Combines the corresponding lane values of this vector with the lanes of a second and a third input vector, with selection of lane elements controlled by a mask.FloatVector.lanewise(VectorOperators.Unary op, VectorMask<Float> m)
Operates on the lane values of this vector, with selection of lane elements controlled by a mask.IntVector.lanewise(VectorOperators.Binary op, int e, VectorMask<Integer> m)
Combines the lane values of this vector with the value of a broadcast scalar, with selection of lane elements controlled by a mask.IntVector.lanewise(VectorOperators.Binary op, long e, VectorMask<Integer> m)
Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.IntVector.lanewise(VectorOperators.Binary op, Vector<Integer> v, VectorMask<Integer> m)
Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.IntVector.lanewise(VectorOperators.Ternary op, int e1, int e2, VectorMask<Integer> m)
Combines the lane values of this vector with the values of two broadcast scalars, with selection of lane elements controlled by a mask.IntVector.lanewise(VectorOperators.Ternary op, int e1, Vector<Integer> v2, VectorMask<Integer> m)
Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.IntVector.lanewise(VectorOperators.Ternary op, Vector<Integer> v1, int e2, VectorMask<Integer> m)
Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.IntVector.lanewise(VectorOperators.Ternary op, Vector<Integer> v1, Vector<Integer> v2, VectorMask<Integer> m)
Combines the corresponding lane values of this vector with the lanes of a second and a third input vector, with selection of lane elements controlled by a mask.IntVector.lanewise(VectorOperators.Unary op, VectorMask<Integer> m)
Operates on the lane values of this vector, with selection of lane elements controlled by a mask.LongVector.lanewise(VectorOperators.Binary op, long e, VectorMask<Long> m)
Combines the lane values of this vector with the value of a broadcast scalar, with selection of lane elements controlled by a mask.LongVector.lanewise(VectorOperators.Binary op, Vector<Long> v, VectorMask<Long> m)
Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.LongVector.lanewise(VectorOperators.Ternary op, long e1, long e2, VectorMask<Long> m)
Combines the lane values of this vector with the values of two broadcast scalars, with selection of lane elements controlled by a mask.LongVector.lanewise(VectorOperators.Ternary op, long e1, Vector<Long> v2, VectorMask<Long> m)
Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.LongVector.lanewise(VectorOperators.Ternary op, Vector<Long> v1, long e2, VectorMask<Long> m)
Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.LongVector.lanewise(VectorOperators.Ternary op, Vector<Long> v1, Vector<Long> v2, VectorMask<Long> m)
Combines the corresponding lane values of this vector with the lanes of a second and a third input vector, with selection of lane elements controlled by a mask.LongVector.lanewise(VectorOperators.Unary op, VectorMask<Long> m)
Operates on the lane values of this vector, with selection of lane elements controlled by a mask.ShortVector.lanewise(VectorOperators.Binary op, long e, VectorMask<Short> m)
Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.ShortVector.lanewise(VectorOperators.Binary op, short e, VectorMask<Short> m)
Combines the lane values of this vector with the value of a broadcast scalar, with selection of lane elements controlled by a mask.ShortVector.lanewise(VectorOperators.Binary op, Vector<Short> v, VectorMask<Short> m)
Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.ShortVector.lanewise(VectorOperators.Ternary op, short e1, short e2, VectorMask<Short> m)
Combines the lane values of this vector with the values of two broadcast scalars, with selection of lane elements controlled by a mask.ShortVector.lanewise(VectorOperators.Ternary op, short e1, Vector<Short> v2, VectorMask<Short> m)
Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.ShortVector.lanewise(VectorOperators.Ternary op, Vector<Short> v1, short e2, VectorMask<Short> m)
Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.ShortVector.lanewise(VectorOperators.Ternary op, Vector<Short> v1, Vector<Short> v2, VectorMask<Short> m)
Combines the corresponding lane values of this vector with the lanes of a second and a third input vector, with selection of lane elements controlled by a mask.ShortVector.lanewise(VectorOperators.Unary op, VectorMask<Short> m)
Operates on the lane values of this vector, with selection of lane elements controlled by a mask.Vector.lanewise(VectorOperators.Binary op, long e, VectorMask<E> m)
Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.Vector.lanewise(VectorOperators.Binary op, Vector<E> v, VectorMask<E> m)
Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.Vector.lanewise(VectorOperators.Ternary op, Vector<E> v1, Vector<E> v2, VectorMask<E> m)
Combines the corresponding lane values of this vector with the lanes of a second and a third input vector, with selection of lane elements controlled by a mask.Vector.lanewise(VectorOperators.Unary op, VectorMask<E> m)
Operates on the lane values of this vector, with selection of lane elements controlled by a mask.ByteVector.mul(byte e, VectorMask<Byte> m)
Multiplies this vector by the broadcast of an input scalar, selecting lane elements controlled by a mask.ByteVector.mul(Vector<Byte> v, VectorMask<Byte> m)
Multiplies this vector by a second input vector under the control of a mask.DoubleVector.mul(double e, VectorMask<Double> m)
Multiplies this vector by the broadcast of an input scalar, selecting lane elements controlled by a mask.DoubleVector.mul(Vector<Double> v, VectorMask<Double> m)
Multiplies this vector by a second input vector under the control of a mask.FloatVector.mul(float e, VectorMask<Float> m)
Multiplies this vector by the broadcast of an input scalar, selecting lane elements controlled by a mask.FloatVector.mul(Vector<Float> v, VectorMask<Float> m)
Multiplies this vector by a second input vector under the control of a mask.IntVector.mul(int e, VectorMask<Integer> m)
Multiplies this vector by the broadcast of an input scalar, selecting lane elements controlled by a mask.IntVector.mul(Vector<Integer> v, VectorMask<Integer> m)
Multiplies this vector by a second input vector under the control of a mask.LongVector.mul(long e, VectorMask<Long> m)
Multiplies this vector by the broadcast of an input scalar, selecting lane elements controlled by a mask.LongVector.mul(Vector<Long> v, VectorMask<Long> m)
Multiplies this vector by a second input vector under the control of a mask.ShortVector.mul(short e, VectorMask<Short> m)
Multiplies this vector by the broadcast of an input scalar, selecting lane elements controlled by a mask.ShortVector.mul(Vector<Short> v, VectorMask<Short> m)
Multiplies this vector by a second input vector under the control of a mask.Vector.mul(Vector<E> v, VectorMask<E> m)
Multiplies this vector by a second input vector under the control of a mask.abstract VectorMask<E>
VectorMask.or(VectorMask<E> m)
Computes the logical union (asa|b
) of this mask and a second input mask.abstract ByteVector
ByteVector.rearrange(VectorShuffle<Byte> s, VectorMask<Byte> m)
Rearranges the lane elements of this vector, selecting lanes under the control of a specific shuffle and a mask.abstract DoubleVector
DoubleVector.rearrange(VectorShuffle<Double> s, VectorMask<Double> m)
Rearranges the lane elements of this vector, selecting lanes under the control of a specific shuffle and a mask.abstract FloatVector
FloatVector.rearrange(VectorShuffle<Float> s, VectorMask<Float> m)
Rearranges the lane elements of this vector, selecting lanes under the control of a specific shuffle and a mask.abstract IntVector
IntVector.rearrange(VectorShuffle<Integer> s, VectorMask<Integer> m)
Rearranges the lane elements of this vector, selecting lanes under the control of a specific shuffle and a mask.abstract LongVector
LongVector.rearrange(VectorShuffle<Long> s, VectorMask<Long> m)
Rearranges the lane elements of this vector, selecting lanes under the control of a specific shuffle and a mask.abstract ShortVector
ShortVector.rearrange(VectorShuffle<Short> s, VectorMask<Short> m)
Rearranges the lane elements of this vector, selecting lanes under the control of a specific shuffle and a mask.Vector.rearrange(VectorShuffle<E> s, VectorMask<E> m)
Rearranges the lane elements of this vector, selecting lanes under the control of a specific shuffle and a mask.abstract byte
ByteVector.reduceLanes(VectorOperators.Associative op, VectorMask<Byte> m)
Returns a value accumulated from selected lanes of this vector, controlled by a mask.abstract double
DoubleVector.reduceLanes(VectorOperators.Associative op, VectorMask<Double> m)
Returns a value accumulated from selected lanes of this vector, controlled by a mask.abstract float
FloatVector.reduceLanes(VectorOperators.Associative op, VectorMask<Float> m)
Returns a value accumulated from selected lanes of this vector, controlled by a mask.abstract int
IntVector.reduceLanes(VectorOperators.Associative op, VectorMask<Integer> m)
Returns a value accumulated from selected lanes of this vector, controlled by a mask.abstract long
LongVector.reduceLanes(VectorOperators.Associative op, VectorMask<Long> m)
Returns a value accumulated from selected lanes of this vector, controlled by a mask.abstract short
ShortVector.reduceLanes(VectorOperators.Associative op, VectorMask<Short> m)
Returns a value accumulated from selected lanes of this vector, controlled by a mask.abstract long
Vector.reduceLanesToLong(VectorOperators.Associative op, VectorMask<E> m)
Returns a value accumulated from selected lanes of this vector, controlled by a mask.abstract ByteVector
ByteVector.selectFrom(Vector<Byte> s, VectorMask<Byte> m)
Using index values stored in the lanes of this vector, assemble values stored in second vector, under the control of a mask.abstract DoubleVector
DoubleVector.selectFrom(Vector<Double> s, VectorMask<Double> m)
Using index values stored in the lanes of this vector, assemble values stored in second vector, under the control of a mask.abstract FloatVector
FloatVector.selectFrom(Vector<Float> s, VectorMask<Float> m)
Using index values stored in the lanes of this vector, assemble values stored in second vector, under the control of a mask.abstract IntVector
IntVector.selectFrom(Vector<Integer> s, VectorMask<Integer> m)
Using index values stored in the lanes of this vector, assemble values stored in second vector, under the control of a mask.abstract LongVector
LongVector.selectFrom(Vector<Long> s, VectorMask<Long> m)
Using index values stored in the lanes of this vector, assemble values stored in second vector, under the control of a mask.abstract ShortVector
ShortVector.selectFrom(Vector<Short> s, VectorMask<Short> m)
Using index values stored in the lanes of this vector, assemble values stored in second vector, under the control of a mask.Vector.selectFrom(Vector<E> v, VectorMask<E> m)
Using index values stored in the lanes of this vector, assemble values stored in second vector, under the control of a mask.ByteVector.slice(int origin, Vector<Byte> w, VectorMask<Byte> m)
Slices a segment of adjacent lanes under the control of a mask, starting at a givenorigin
lane in the current vector, and continuing (as needed) into an immediately following vector.DoubleVector.slice(int origin, Vector<Double> w, VectorMask<Double> m)
Slices a segment of adjacent lanes under the control of a mask, starting at a givenorigin
lane in the current vector, and continuing (as needed) into an immediately following vector.FloatVector.slice(int origin, Vector<Float> w, VectorMask<Float> m)
Slices a segment of adjacent lanes under the control of a mask, starting at a givenorigin
lane in the current vector, and continuing (as needed) into an immediately following vector.IntVector.slice(int origin, Vector<Integer> w, VectorMask<Integer> m)
Slices a segment of adjacent lanes under the control of a mask, starting at a givenorigin
lane in the current vector, and continuing (as needed) into an immediately following vector.LongVector.slice(int origin, Vector<Long> w, VectorMask<Long> m)
Slices a segment of adjacent lanes under the control of a mask, starting at a givenorigin
lane in the current vector, and continuing (as needed) into an immediately following vector.ShortVector.slice(int origin, Vector<Short> w, VectorMask<Short> m)
Slices a segment of adjacent lanes under the control of a mask, starting at a givenorigin
lane in the current vector, and continuing (as needed) into an immediately following vector.Vector.slice(int origin, Vector<E> v1, VectorMask<E> m)
Slices a segment of adjacent lanes under the control of a mask, starting at a givenorigin
lane in the current vector, and continuing (as needed) into an immediately following vector.ByteVector.sub(byte e, VectorMask<Byte> m)
Subtracts an input scalar from this vector under the control of a mask.ByteVector.sub(Vector<Byte> v, VectorMask<Byte> m)
Subtracts a second input vector from this vector under the control of a mask.DoubleVector.sub(double e, VectorMask<Double> m)
Subtracts an input scalar from this vector under the control of a mask.DoubleVector.sub(Vector<Double> v, VectorMask<Double> m)
Subtracts a second input vector from this vector under the control of a mask.FloatVector.sub(float e, VectorMask<Float> m)
Subtracts an input scalar from this vector under the control of a mask.FloatVector.sub(Vector<Float> v, VectorMask<Float> m)
Subtracts a second input vector from this vector under the control of a mask.IntVector.sub(int e, VectorMask<Integer> m)
Subtracts an input scalar from this vector under the control of a mask.IntVector.sub(Vector<Integer> v, VectorMask<Integer> m)
Subtracts a second input vector from this vector under the control of a mask.LongVector.sub(long e, VectorMask<Long> m)
Subtracts an input scalar from this vector under the control of a mask.LongVector.sub(Vector<Long> v, VectorMask<Long> m)
Subtracts a second input vector from this vector under the control of a mask.ShortVector.sub(short e, VectorMask<Short> m)
Subtracts an input scalar from this vector under the control of a mask.ShortVector.sub(Vector<Short> v, VectorMask<Short> m)
Subtracts a second input vector from this vector under the control of a mask.Vector.sub(Vector<E> v, VectorMask<E> m)
Subtracts a second input vector from this vector under the control of a mask.ByteVector.test(VectorOperators.Test op, VectorMask<Byte> m)
Test selected lanes of this vector, according to the given operation.DoubleVector.test(VectorOperators.Test op, VectorMask<Double> m)
Test selected lanes of this vector, according to the given operation.FloatVector.test(VectorOperators.Test op, VectorMask<Float> m)
Test selected lanes of this vector, according to the given operation.IntVector.test(VectorOperators.Test op, VectorMask<Integer> m)
Test selected lanes of this vector, according to the given operation.LongVector.test(VectorOperators.Test op, VectorMask<Long> m)
Test selected lanes of this vector, according to the given operation.ShortVector.test(VectorOperators.Test op, VectorMask<Short> m)
Test selected lanes of this vector, according to the given operation.abstract VectorMask<E>
Vector.test(VectorOperators.Test op, VectorMask<E> m)
Test selected lanes of this vector, according to the given operation.abstract ByteVector
ByteVector.unslice(int origin, Vector<Byte> w, int part, VectorMask<Byte> m)
Reverses a slice(), inserting (under the control of a mask) the current vector as a slice within another "background" input vector, which is regarded as one or the other input to a hypothetical subsequentslice()
operation.abstract DoubleVector
DoubleVector.unslice(int origin, Vector<Double> w, int part, VectorMask<Double> m)
Reverses a slice(), inserting (under the control of a mask) the current vector as a slice within another "background" input vector, which is regarded as one or the other input to a hypothetical subsequentslice()
operation.abstract FloatVector
FloatVector.unslice(int origin, Vector<Float> w, int part, VectorMask<Float> m)
Reverses a slice(), inserting (under the control of a mask) the current vector as a slice within another "background" input vector, which is regarded as one or the other input to a hypothetical subsequentslice()
operation.abstract IntVector
IntVector.unslice(int origin, Vector<Integer> w, int part, VectorMask<Integer> m)
Reverses a slice(), inserting (under the control of a mask) the current vector as a slice within another "background" input vector, which is regarded as one or the other input to a hypothetical subsequentslice()
operation.abstract LongVector
LongVector.unslice(int origin, Vector<Long> w, int part, VectorMask<Long> m)
Reverses a slice(), inserting (under the control of a mask) the current vector as a slice within another "background" input vector, which is regarded as one or the other input to a hypothetical subsequentslice()
operation.abstract ShortVector
ShortVector.unslice(int origin, Vector<Short> w, int part, VectorMask<Short> m)
Reverses a slice(), inserting (under the control of a mask) the current vector as a slice within another "background" input vector, which is regarded as one or the other input to a hypothetical subsequentslice()
operation.Vector.unslice(int origin, Vector<E> w, int part, VectorMask<E> m)
Reverses a slice(), inserting (under the control of a mask) the current vector as a slice within another "background" input vector, which is regarded as one or the other input to a hypothetical subsequentslice()
operation.